The actual practice sketches weren't particularly noteworthy, but the final product is something I really enjoyed!
the documentation blog of a game design student's first year of university.
Tuesday, 26 March 2013
DD1101 - body practices
ORIGINAL POST DATE: OCTOBER 7TH 2012
The actual practice sketches weren't particularly noteworthy, but the final product is something I really enjoyed!
A week later, I drew a full-body shot of myself as Thomas. Part of the face looks... wonky, and the crotch may be slightly too high. But for someone who struggles with body proportions, I think it turned out fairly well! Not much else to talk about on this one, I think. Pose is fairly boring, and I wish I managed to figure out something more dynamic that I didn't become too frustrated with. Lessons learnt!
Again, for obvious reasons, this will be redrawn, not just because I've improved since.
The actual practice sketches weren't particularly noteworthy, but the final product is something I really enjoyed!
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